VR Demo
Small VR game developed by myself in Unity over a couple of days.
This project taught me the basics of setting up a VR game in Unity, as well as some more advanced object and environment interactions specific to VR.
Features
Two different types of wand that you can pick up, drop, and cast spells with while holding.
Endless waves of undead attacking your objective.
Ragdoll on enemy undead.
Point-and-teleport movement.