Software Engineer
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Abyss of Kings

A game developed over 48 hours for the Jan 2022 Global Game Jam. Movement controls two characters, navigate them through different puzzles and reach the goal at the same time.

 

Abyss of Kings

  • A game developed over 48 hours for the Jan 2022 Global Game Jam.

  • The theme was ‘Duality’.

  • Made in a team of two programmers and three artists, in Unity.

  • Movement controls two characters, navigate them through different puzzles and reach the goal at the same time.

Contribution

  • Level generator script - levels are generated from a string, allowing for fast iteration.

  • Tweening polish for entity movement and level elements appearing.

  • Game flow: level select, transition between levels, restarting levels.

  • Sound effects: Selection and implementation.

  • Animation and Particle Effect implementation.

  • Camera and board transforms can be set uniquely for each level, allowing us to create interesting perspectives.

Download

Level one board setup - board data below.

Level one board data.